Drum muffles are types of mutes that can reduce the ring, boomy overtone frequencies, or overall volume on a snare, bass, or tom. Controlling the ring is useful in studio or live settings when unwanted frequencies can clash with other instruments in the mix. There are internal and external muffling devices which rest on the inside or outside of the drumhead, respectively. Common types of mufflers include muffling rings, gels and duct tape, and improvised methods, such as placing a wallet near the edge of the head.[25] Some drummers muffle the sound of a drum by putting a cloth over the drumhead.
The hi-hat cymbals (nicknamed "hats") consist of two cymbals mounted facing each other on a metal pole with folding support legs that keep a hollow support cylinder standing up. Like the bass drum, the hi-hat has a foot pedal. The bottom cymbal is fixed in place. The top cymbal is mounted on a thin pole which is inserted into the hollow cymbal stand cylinder. The thin pole is connected to a foot pedal. When the foot pedal is pressed down, a mechanism causes the thin pole to move down, causing the cymbals to move together. When the foot is lifted off the pedal, the cymbals move apart, due to the pedal's spring-loaded mechanism. The hi-hats can be sounded by striking the cymbals with one or two sticks or just by opening and closing the cymbals with the footpedal, without striking the cymbals. The ability to create rhythms on the hi-hats with the foot alone enables drummers to use both sticks on other drums or cymbals. Different sounds can be created by striking "open hi-hats" (without the pedal depressed, which creates a noisy sound nicknamed "sloppy hats") or a crisp "closed hi-hats" sound (with the pedal pressed down). As well, the high hats can be played with a partially depressed pedal.
To keep proper pitch across all frets in a multi-scale bass guitar, a fanned fret design is applied to the fingerboard. In this case, the frets extend from the neck of the instrument at an angle, in contrast to the standard perpendicular arrangement in standard neck designs, in which the fret spacing is wider for the long scale and closer for the short scale. This is not to be confused with perfect intonation across the whole neck, which is a feature of true temperament frets. Proponents of multi-scale and fanned frets designs also claim benefits such as comfort and better ergonomics[51].

N 092 Limited series Heavy Google it The man behind this snare drum has been the official drum tech for John Bonham and recently Cindy Blackman of Santana’s fame A generously loud snare Amazing attack and response to any dynamic level Own a piece of history No longer made Offers considered Would prefer to sell locally but will ship of course if sold on ebay Sorry trades are not accepted here We have info on this and many other snares on the official 247drums store

The second biggest factor that affects drum sound is head tension against the shell. When the hoop is placed around the drum head and shell and tightened down with tension rods, the tension of the head can be adjusted. When the tension is increased, the amplitude of the sound is reduced and the frequency is increased, making the pitch higher and the volume lower.

A common feature of more expensive basses is "neck-through" construction. Instead of milling the body from a single piece of wood (or "bookmatched" halves) and then attaching the neck into a pocket (so-called "bolt-on" design), neck-through basses are constructed first by assembling the neck, which may comprise one, three, five or more layers of wood in vertical stripes, which are longer than the length of the fretboard. To this elongated neck, the body is attached as two wings, which may also be made up of several layers. The entire bass is then milled and shaped. Neck-through construction advertisements claim this approach provides better sustain and a mellower tone than bolt-on neck construction. While neck-through construction is most common in handmade "boutique" basses, some models of mass-produced basses such as Ibanez's BTB series also have neck-through construction. Bolt-on neck construction does not necessarily imply a cheaply made instrument; virtually all traditional Fender designs still use bolt-on necks, including its high-end instruments costing thousands of dollars, and many boutique luthiers such as Sadowsky build bolt-on basses as well as neck-through instruments.

At Sam Ash, we offer digital pianos for any type of budget. Premium models will offer features like weighted keys, LCD menus for simplified setup, and more after effects such as reverb. With weighted keys, the lower keys feel heavier and the higher keys feel lighter, just like you would find on acoustic models. Higher-end digital pianos will even offer keys made out of wood for a real premium response. Another specification to consider when it comes to choosing your piano is how many notes of polyphony is offered. Polyphony signifies the maximum number of notes that an instrument can produce at one time. If you are interested in layering notes, complex chords, and playing over accompaniment tracks, you should consider a model with higher polyphony. The amount of voices or different types of sounds and the quality of those sounds are also critical features that differentiate digital pianos. These days, most digital pianos offer more than just a traditional grand piano tone. Less expensive models will include four to five presets including strings, harpsichord, and drums. The top-of-the-line digital piano models can offer hundreds of different sounds spanning any genre of music you can think of. Other advanced features on today's best digital pianos include built-in recorders, compatibility with iOS apps for playing along with your favorite songs, and effects that simulate settings like lid positioning and performance venue. Be sure to check out our extensive Digital Piano Buyers Guide and our Digital Pianos: Everything You Need to Know article for further guidance on selecting the perfect digital piano for you.
Slap and pop style is also used by many bassists in other genres, such as rock (e.g., J J Burnel and Les Claypool), metal (e.g., Eric Langlois, Martin Mendez, Fieldy and Ryan Martinie), and jazz fusion (e.g., Marcus Miller, Victor Wooten and Alain Caron). Slap style playing was popularized throughout the 1980s and early 1990s by pop bass players such as Mark King (from Level 42) and rock bassists such as with Pino Palladino (currently a member of the John Mayer Trio and bassist for The Who),[55] Flea (from the Red Hot Chili Peppers) and Alex Katunich (from Incubus). Spank bass developed from the slap and pop style and treats the electric bass as a percussion instrument, striking the strings above the pickups with an open palmed hand. Wooten popularized the "double thump," in which the string is slapped twice, on the upstroke and a downstroke (for more information, see Classical Thump). A rarely used playing technique related to slapping is the use of wooden dowel "funk fingers", an approach popularized by Tony Levin.

Some bassists use other types of tuning to extend the range or get other benefits, such as providing multiple octaves of notes at any given position, or a larger tonal range. Instrument types or tunings used for this purpose include basses with fewer than four strings (one-string bass guitars,[35] two-string bass guitars, three-string bass guitars [tuned to E–A–D])[36] and alternative tunings (e.g., tenor bass).[37]
Trigger pads and drums, on the other hand, when deployed in a conventional set-up, are most commonly used to produce sounds not possible with an acoustic kit, or at least not with what is available. Any sound that can be sampled/recorded can be played when the pad is struck, by assigning the recorded sounds to specific triggers . Recordings or samples of barking dogs, sirens, breaking glass and stereo recordings of aircraft taking off and landing have all been used. Along with the more obvious electronically generated sounds there are synthesized human voices or song parts or even movie audio or digital video/pictures that (depending on device used) can also be played/triggered by electronic drums.

The drum is a member of the percussion group of musical instruments. In the Hornbostel-Sachs classification system, it is a membranophone.[1] Drums consist of at least one membrane, called a drumhead or drum skin, that is stretched over a shell and struck, either directly with the player's hands, or with a percussion mallet, to produce sound. There is usually a resonance head on the underside of the drum, typically tuned to a slightly lower pitch than the top drumhead. Other techniques have been used to cause drums to make sound, such as the thumb roll. Drums are the world's oldest and most ubiquitous musical instruments, and the basic design has remained virtually unchanged for thousands of years.[1]
Of all the instruments in the band, drums and percussions have a role that's one of the most unique - and also one of the most important. When you play the drums, you're setting the pace and creating the song's rhythm. It's up to you to really get your listeners feeling the music. That's a tough challenge, but it's also a fun and rewarding thing to do. Here in this section, you'll find all the drums and percussion essentials to get it done.
With the explosion of the popularity of rock music in the 1960s, many more manufacturers began making electric basses, including the Japanese manufacturers Yamaha, Teisco and Guyatone. First introduced in 1960, the Fender Jazz Bass was known as the Deluxe Bass and was meant to accompany the Jazzmaster guitar. The Jazz Bass (often referred to as a "J-bass") featured two single-coil pickups, one close to the bridge and one in the Precision bass' split coil pickup position. The earliest production basses had a 'stacked' volume and tone control for each pickup. This was soon changed to the familiar configuration of a volume control for each pickup, and a single, passive tone control. The Jazz Bass' neck was narrower at the nut than the Precision bass — 1 1⁄2 inches (38 mm) versus 1 3⁄4 inches (44 mm) — allowing for easier access to the lower strings and an overall spacing and feel closer to that of an electric guitar, allowing trained guitarists to transition to the bass guitar more easily.
Multi-scale fingerboard is an alternative design for guitars and bass guitars in which the lower-pitched strings gain more length and the higher-pitched strings get shorter, similar to the string lengths on a grand piano. The reason for the uneven scale length across strings is that it evens out the tension across all of the strings, it evens the timbre across the strings, and extending the lower string scales allows the string to produce harmonics that are more in tune with the fundamental[50].
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In the 1980s and beyond, electric bass was used in works by Hans Werner Henze (El Rey de Harlem, 1980; and Il ritorno d'Ulisse in patria, 1981), Harold Shapero, On Green Mountain (Chaconne after Monteverdi), 1957, orchestrated 1981; Alfred Schnittke's Symphony No. 3 (1981); Steve Reich's Electric Counterpoint (1987) and 2x5 (2008), Wolfgang Rihm (Die Eroberung von Mexico, 1987–91), Arvo Pärt (Miserere, 1989/92), Steve Martland (Dance works, 1993; and Horses of Instruction, 1994), Sofia Gubaidulina (Aus dem Stundenbuch, 1991), Giya Kancheli (Wingless, 1993), John Adams (I Was Looking at the Ceiling and Then I Saw the Sky, 1995; and Scratchband, 1996/97), Michael Nyman (various works for the Michael Nyman Band), Mark-Anthony Turnage (Blood on the Floor, 1993–1996), numerous works by Art Jarvinen.[63]
Macaque monkeys drum objects in a rhythmic way to show social dominance and this has been shown to be processed in a similar way in their brains to vocalizations suggesting an evolutionary origin to drumming as part of social communication.[5] Other primates make drumming sounds by chest beating or hand clapping,[6][7] and rodents such as kangaroo rats also make similar sounds using their paws on the ground.[8]
Some digital piano implementations, like Roland V-Piano[2], Yamaha MODUS, Casio Celviano Grand Hybrid, and the software-based Pianoteq,[3] use mathematical models based on real pianos to generate sound, which brings the ability to generate sounds that vary more freely depending on how the keys have been struck, in addition to allow a more realistic implementation of the distinctive resonances and acoustical noises of real pianos.

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